What is the reasoning and logic behind the way this server has become? Player count has steadily dropped to a pitiful number since the server has changed from where it came from. What was so bad about BS2?
We had clanning (up to 800 players on the weekend)
Multiple main teams who were very competitive
A wide variety of weapon and armor selection
Custom dungeons where risk vs reward actually meant something
Pk gear was easy to obtain aside from heavy hitting weapons such as rev drops
Shit actually worked. Wilderness agility for example
Slayer didn't take 17 years to level up, so new players had a quick source to creating basic wealth and obtaining gear for themselves
Edgeville used to be PACKED with pures, and a large selection of mains pking. Isn't it beyond clear at this point if you run pkers off, the player count never recovers?
Player count will most likely never reach 600+ again with that shitty version of fake old school RS out, but we could hit 300+ again. What gives?