What are the plans for world II since I've seen on forums it's going to be the same as world I but just a fresh start.
I think...
1. Starter packs should be re-considered.
2. No Set leveling combat stats should be a thing.
3. Wilderness money making boosts compared to world I (Emblems when on task - exchanged for supplies and barrows and untradeables).
4. No other way of obtaining boss items next to actual bossing (so NO boxes with items)
Opinions?