Bounty Hunter

  • Reduced the amount of time between searching for a new target from 1 minute to 15 seconds.
  • Reduced the amount of time your target's location updates from 30 seconds to 15 seconds.
  • There is now a 2-minute delay before getting a new target after killing a target.
  • Raised the combat level range from 5 to 6.
  • Targets can now be attacked regardless of you or them being in PvM combat.
  • Targets can now be attacked regardless of the wilderness level difference.
  • Target indicator (head icon) is now defaulted to on and saves on log out.
  • Emblems will now upgrade regardless of if your opponent is skulled.
  • You can no longer skip a target while in combat.
  • A 15-second cooldown has been added before you can abandon a new target.
  • Usernames are now colored based on how far away your target is.
  • If your target is skulled, the interface will now indicate this.
  • The interface now indicates the highest tier emblem your target has.
  • A warning interface has been added to skipping your target.
  • The target spell can now be used in combat.
  • Added the target teleport warning which can be toggled off be right-clicking the spell.



Clan Wars Tournament

  • An announced 10-second countdown before a fight begins has been added.
  • Any boosts are restored/reset when teleported into the battle room.
  • The overlay is now hidden while in a battle.
  • Replaced the doors with walls for the battle rooms.
  • Added the ancient staff to the low-risk pure NH.
  • Default equipment and inventory are now instantly given when entering a tournament.
  • The correct spellbook is now automatically selected.
  • In an uneven number of players, the player who completed their previous battle the fastest skips the round.
  • Fixed raids prayers not being unlocked.
  • Fixed the weapon tab not updating initially.




In Other News

  • Edgeville wild PJ delay has been increased to ~10 seconds, and a 30-second immunity is now applied when you kill a player.
  • The rejuvenation pool in Edgeville and Raids will now better restore you without taking boosts away.
  • Increased the time before you can restore your special attack energy.
  • Leaf-bladed battleaxe has been added to the melee shop for 1M.
  • Doubled the blood money Vet'ion drops.
  • Reduced the chance of revenants freezing and the duration, and removed freezing from low-level revenants.
  • The rune pouch will now update properly for the spells interface.
  • The respective battle mage will no longer be aggressive when wearing their god staff or cape.
  • Raised the drop rate of elder chaos robes.
  • The flag on the minimap will now better display the correct location you're moving too.
  • Reduced the aggressive range of battle mages and revenants.
  • Removed the delay on the KBD and revenant entrances and exits.
  • Removed an annoying tree from Edgeville wilderness.



Bug Fixes

  • Fixed the dragon claw special attack not properly rerolling hit chance when missing.
  • Fixed teleport block immunity being saved if you exit and re-enter the wilderness.
  • Fixed some tiles of the Mage Arena allowing you to use melee and ranged.
  • Fixed combo runes not working in the rune pouch.
  • Fixed the wilderness interface staying open even if your target is no longer available.
  • Fixed the brightness options.
  • Fixed the battle mage attack range.