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    Nov 2017
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    Quote Originally Posted by Palidino View Post
    It's targets only, not all players
    Yeah but u can't cancel target while in combat also it's every 15second ? u can get a new target which sounds a bit dumb
    also ironmans,hardcore,hardmode should have like the option to pay for disable the target system like 2.5M for 1H immunity of targets ?


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    Jan 2017
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    Quote Originally Posted by Soft View Post
    also ironmans,hardcore,hardmode should have like the option to pay for disable the target system like 2.5M for 1H immunity of targets ?
    if u dont wanna die in the wild, dont go



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    Jul 2017
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    Quote Originally Posted by sharingan View Post
    if u dont wanna die in the wild, dont go
    Classic response to any time someone asks for a wildy update to help irons/hcs lol



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    Jan 2017
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    Quote Originally Posted by Kris View Post
    Classic response to any time someone asks for a wildy update to help irons/hcs lol
    Whats the point of going into the wilderness if there's no risk?



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    Jul 2017
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    Quote Originally Posted by sharingan View Post
    Whats the point of going into the wilderness if there's no risk?
    I mean going in the wildy in general is a risk. (You take the risk of dying) So just because you're in the wildy everyone should know you're there JUST BECAUSE IT'S THE WILD? *facepalm* But clearly if people are going in the wildy and don't wanna be pk'd (there ARE INCENTIVES TO BE IN THE WILDY) But because everyone is saying it's inactive because you can't go out there and just pk a 100m+ loot at any given time of day.



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    Jan 2017
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    Quote Originally Posted by Kris View Post
    I mean going in the wildy in general is a risk. (You take the risk of dying) So just because you're in the wildy everyone should know you're there JUST BECAUSE IT'S THE WILD? *facepalm* But clearly if people are going in the wildy and don't wanna be pk'd (there ARE INCENTIVES TO BE IN THE WILDY) But because everyone is saying it's inactive because you can't go out there and just pk a 100m+ loot at any given time of day.
    At this point while there's barely even pkers, the risk is still very low.

    Previously battlemages as example was basically safespot where you could stay without any risk. Grind better gear and supplies for your ironman before going there, so you can escape when needed. The loots of battlemages could be buffed also as it's now riskier.


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    Jan 2017
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    Quote Originally Posted by Kris View Post
    I mean going in the wildy in general is a risk. (You take the risk of dying) So just because you're in the wildy everyone should know you're there JUST BECAUSE IT'S THE WILD? *facepalm* But clearly if people are going in the wildy and don't wanna be pk'd (there ARE INCENTIVES TO BE IN THE WILDY) But because everyone is saying it's inactive because you can't go out there and just pk a 100m+ loot at any given time of day.
    Not like it matters if people know your in the wilderness. Like 5 people pk anyway



  8. Offline
    Junior Member
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    Oct 2018
    #
    Quote Originally Posted by Kris View Post
    I mean going in the wildy in general is a risk. (You take the risk of dying) So just because you're in the wildy everyone should know you're there JUST BECAUSE IT'S THE WILD? *facepalm* But clearly if people are going in the wildy and don't wanna be pk'd (there ARE INCENTIVES TO BE IN THE WILDY) But because everyone is saying it's inactive because you can't go out there and just pk a 100m+ loot at any given time of day.
    lol mfw u think "the risk of dying" is a thing when there's people bring full melee void vls to 20+ wild and do same DPS as max str bonus and die for spawnable potions from shop

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