sure also emblem from pk should give bm again since rev cave got statuettes and good source of money already
also still waiting on this omegalul https://www.battle-scape.com/threads/6386
sure also emblem from pk should give bm again since rev cave got statuettes and good source of money already
also still waiting on this omegalul https://www.battle-scape.com/threads/6386
Yess
Also add ons on topic of wilderness stuff:
- Remove Custom Wild Slayer NPC's (people don't kill them for their drops, they only kill them because of slayer tasks)
- Completing a wild slayer task should give:
- 20k BM per 1 task
- 45k per 5 task
- 75k per 10 task
- 125k per 50 task
- 300k per 100 task
- Give target arrow above head
- Remove ability to opt out of target system
- Put toggle for Target interface in quest tab (toggling shouldn't disable targets just the interface)
- Nerf BM from Vetion (heard its 10k per kill) half it to 5k
- Remove PVP weapons from revs and put on wild bosses instead
This is something I could get down with. Then you would have to promote more
Unless the skilling scrolls are only applied inside the wilderness, I disagree with them being locked behind PvP.
We need to just change the currency in this game to just blood money, items supplies everything. Make monsters drop blood money etc. not sure how you could accomplish this without an eco reset but I'll leave that up to you. With a system of half blood money half coins and if you decide to implement this into the server, the majority of items being purchased in game will be used with blood money already.
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