PK mode has some good things about it but a lot of people here are right, in the sense that repeatedly adding new game modes isn't going to solve the problem and will only make the server even more confusing. I think the best solution would be to apply a lot of what PK mode is to the main game mode, adding in new rewards from the BM shop which would act as an item sink.
BM Shop Major Changes
- The BM shop should now be able to buy back any items that it sells for 70% of the buy price in Blood Money
The 2 reasons for doing this are to let pkers more easily obtain desired items without the trouble of trying to buy items all day, & also to work as an item sink to remove items excess hoarded items from the game. The item sinking will be done with new Items/Unlocks in the BM shop, explained further down in the post.
Here's a revised BM shop with more reasonable prices that make the main game modes pking more rewarding without completely killing the integrity of the mode
https://pastebin.com/HHXG9UBn
New Unique Rewards Exclusive to the Blood Money Shop
As I said before players would be able to sell items back to the BM shop for 70% of their buy price, so with that in mind the BM shop can be used as an item sink. By introducing new Items/Features that players can unlock for their accounts it will get players to sell any hoarded/excess items to the BM shop.
Here's a list of potential new items/unlocks which could be added as rewards to the BM shop:
- Untradeable Protector Scroll (100k BM) Lets you keep all untradeables when dying past 20 wilderness
- Inferno Scroll (500k BM) Lets you permanently skip to wave 67 of the Inferno
- Automatic Smelter Scroll (500k BM) Automatically smelts all ore when mined (gives smithing exp as well)
- Automatic Cooker (500k bm) All caught fish are now caught cooked (gives cooking exp as well)
- Automatic Log Burner (500k bm) All logs chopped are automatically burnt (gives firemaking exp)
- Run Energy Scroll (1m BM) Gives you unlimited run energy
- Prayer Drain Scroll (750k BM) Prayer would drain twice as slow
- Lesser Immunity Scroll (250k BM) You now only have a 10% chance to be inflicted by poison
- Strong Immunity Scroll (1m BM) You now only have a 10% chance to be inflicted by venom
- Ring of Charos (5k BM) Gives 20% More Blood Money per kill, lost on death
- Ring of Charos (a) (100k BM) Gives 25% More Blood Money per kill, kept on death
- Brawler Gloves (100k BM) Gives 1.5x exp everywhere in the game, 2.5x exp inside the wilderness. Degrades after 2.5m exp is gained.
- Cosmetic Teleport Overrides (75k BM Each) These would change your teleport animation, can be toggled in the quest tab.
- Cosmetic Skin Color Changes (200k BM Each)
- Hell Kitten (100k BM)
- Hell Cat (250k BM)
- Wily Hell Cat (500k BM)
- Rejuv Pool Upgrade (400k BM) Spec pool will now restore special attack even if you just exited combat
- Loudout Slots (100k BM each) Buy an extra loadout slot (max of 20 extra, reduce current loadouts to maximum of 4)
- Emblem Upgrade (400k BM) 25% higher chance of receiving a higher tier emblem from kills
- Quest Tab Teleport Scroll (500k BM) You would be able to open the Wizards teleport menu from the quest tab (not in combat)
- Quest Tab Slayer Contact Scroll (200k BM) Would let you contact Nieve from the Quest Tab
- Slayer Cape Upgrade (300k bm) increases the chance to 30% u get the same task when wearing slay cape
- Ring Of Coins (1m bm) Remove all current ring of coins from the game & remove from clue scroll rewards
- Ring of Nature (750k bm) Remove all current ring of natures from the game & remove from clue scroll rewards
- Ring of Stone (500k bm) Remove all current ring of stones from the game & remove from crafting
- Clue Scroll Upgrade (1m bm) 50% more chance of getting a 3rd age item from a clue scroll
- Special Attack Regen Upgrade (200k BM) Special attack restores 5% Quicker
- Stamina Scroll (200k BM) Boosted stats would drain 30% slower
- PVM Damage Increase (2.5m BM) 10% More damage in PVM
- Slayer Point Boost (150k bm) 25% More slayer points
- Boss Slayer Point Boost (200k BM) 25% more boss slayer points
All passive boosts/unlocks should be visible somewhere on the quest tab so that players know what they've unlocked. Anything that can potentially be toggleable should have a toggle.