Originally Posted by
Palidino
I will leave this here as a consideration before we go making everything about the game harder
Alora: eco; 489 players; xp x633; whip 1 in 416, coins n/a; barrows unknown (probably close to OSRS)
Soul Play: eco; 397 players; xp x408; whip 1 in 82, 1m coins often; barrows unknown
Dawntained: spawn; 228 players; whip 1 in 30, barrows and coins unknown
Elkoy: eco; 187 players; xp x300; whip 1 in 47; coins n/a; barrows 100% chance?
PK Honor: eco; 169 players; xp x783; whip 1 in 50-100, 50k coins in 10-20; barrows 1 in 10 maybe less, no one seemed to be sure
SpawnPK (Owns RuneX): spawn; 167 players; whip/barrows spawned, coins unknown
RoatPKz: spawn; 153 players; whip/barrows spawned, coins unknown
RuneX (Owns SpawnPK): eco; 112 players; xp x135; whip 1 in 250, 34k coins common 100k uncommon, barrows unknown
RuneWild: spawn; 103 players; whip, barrows and coins unknown
OS-Scape: spawn; 94 players; whip, barrows and coins unknown
Atlas: eco; 68 players; xp x100; whip 1 in 252, barrows and coins unknown
BattleScape: eco; xp x400; whip 1 in 125 (RECENTLY changed from 1 in 250), 180k-275k coins 1 in 8