Welcome,
I would like to introduce a few new features for raids.
- A raids scoreboard
- Raids drop rate log in quest tab
- Ring of Wealth in raids
- Tekton & Lizardman additional rare drops
- Bosses & demi bosses potion drops
Raids scoreboard:
The recruiting scoreboard at Chambers of Xeric home area should be placed with a Raids scoreboard. The scoreboard should note the following in 3 different tabs:
-Top 20 of most completed raids per person
-Top 20 of fastest raids completions. There should be 3 seperate tabs for solo / duo / trio
-A weekly resetting or non resetting log where it shows which people have received rare loots fom raids. These items that will be shown are: Twisted bow, Dragon claws, Ancestral pieces, Kodai insignia and Elder maul.
Raids Drop Rate Log:
The drop rate log is self explainatory for Palidino. It would be nice to have estimated drop rates of items being shown either per points of completions. This way it would challenge people to do solo raids on a duo/trio scaled raid and so on.
Ring of Wealth:
Currently the Ring of wealth does not work in raids when Olm dies. This ive noticed in 30 raids without using a single charge of my Row. The Row's increased drop rate % should ONLY activate as Olm dies, not for other monsters/npc's inside raids.
Tekton / Lizardman and potion drops:
-Tekton should be having an Uncut Onyx drop in its drop table like osrs does.
-Lizardman shamans should have a chance of dropping Dragon Warhammer in raids. Would be a nice addition for some side hope.
-Potions in raids:
Each Boss room should have a 100% chance of dropping an Overload, Prayer Enhancement and 1/2 Revitaliations+Aid's. Demi boss rooms should have a 75% chance of dropping the potions stated above.
When drinking the Raids potions they should award a player with some points, I believe it scales on whatever you drink. Currently you are not awarded points on drinking raids potions. I suppose Overload gives 1.5K points and the rest gives about 250 points per sip. Potions should also reward points for each person who makes their own potions.
Final supply room before Olm:
Would be beneficial if all empty and scavenger rooms are removed so we dont have to waste time running and moving on to boss rooms. My suggestion for this is to put scavengers inside the Final supply room before Olm on the side of this room so we can kill them for secondaries, and so they dont interrupt us meanwhile we create our potions. Or optional is to make them non-aggressive.
IMPORTANT:
Add the prevention system of dropping own personal items inside raids. just like you cannot drop bloodmoney inside the wilderness. This is to prevent us from losing our valueable items meanwhile we drop stuff inside to make potions by example.
Thank you for reading! we're looking forward for more additions and improvements!