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  1. Offline
    Banned
    398
    0
    Jan 2017
    #
    We are currently using KDR system that barely shows anything about pking skill. You could get 10 kills and 0 deaths by getting few easy kills and your KDR would be 10. In meanwhile someone can have 1000 kills and have 100 deaths and have exactly same KDR.

    Many games these days prefer ELO rating system over KDR as it allows the game to differentiate players between a grandmaster and a player that just kill noobs all day long.

    https://en.wikipedia.org/wiki/Elo_rating_system
    Quote of how ELO works:
    A player's Elo rating is represented by a number, which increases or decreases based upon the outcome of games between rated players. After every game, the winning player takes points from the losing one. The total number of points gained or lost after a game is determined by the difference between the ratings of the winner and loser. In a series of games between a high-rated player and a low-rated player, the high-rated player is expected to score more wins. If the high-rated player wins, only a few rating points will be taken from the low-rated player. However, if the lower rated player scores an upset win, many rating points will be transferred. The lower rated player will also gain a few points from the higher rated player in the event of a draw. This makes the rating system self-correcting. A player whose rating is too low should, in the long run, do better than the rating system predicts, and thus gain rating points until the rating reflects the true playing strength.
    My suggestion is to replace KDR with ELO.
    Last edited by Banned 42; 03-10-2018 at 07:28 AM.


  2. Offline
    Senior Member
    554
    460
    Jan 2017
    #
    I like this.

    +1



  3. Offline
    Senior Member
    552
    683
    Sep 2016
    #
    any suggestion for how that elo would be calced? and is this just in wildy or including duel too?


  4. Offline
    Senior Member
    554
    460
    Jan 2017
    #
    Quote Originally Posted by Dan View Post
    any suggestion for how that elo would be calced? and is this just in wildy or including duel too?
    I'm assuming wildy. Duel is just rng anyway.



  5. Offline
    🇳🇴 🇱🇮🇫🇪
    2,188
    2045
    Oct 2016
    #
    ELO is meant for matchmaking so it can match you with a similar ranking opponent to go against. The wilderness is a free for all, so it doesn't make sense to add one as those two factors conflict eachother.

    K/D =/= high elo ranking. High elo ranking is gained by winning against other people with high elo... It would make sense to add it to a minigame but not for all of the wilderness.



  6. Offline
    Senior Member
    552
    683
    Sep 2016
    #
    Quote Originally Posted by London View Post
    ELO is meant for matchmaking so it can match you with a similar ranking opponent to go against. The wilderness is a free for all, so it doesn't make sense to add one as those two factors conflict eachother.

    K/D =/= high elo ranking. High elo ranking is gained by winning against other people with high elo... It would make sense to add it to a minigame but not for all of the wilderness.
    it'd be used here for bragging rights essentially, could generate a formula based on kills/deaths/(risk possibly) that gives a much more accurate display of how good someone is than a reset-able kd ratio does

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