Originally Posted by
Palidino
Adding on to this, I was thinking two possible things:
PvP weapons require a fee to be turned into an equippable item, similar to what OSRS was going to do to PvP armour if it had passed.
Ranged weapon fees would be a bit more tricky, the cost would be based on the attack speed, and if they javelin or throwing axe has a speed of 5 for example, would mean ~1,200 would equal the cost of the melee and magic weapons. You wouldn't need an hours worth of the ranged weapon to transform them.
Alternatively, no fee to make them equippable, but when lost on death the item in it's current degraded state is dropped for your opponent.