Hardmode sounds better IMO.
What will happen when a hardmode character kills a normal character and vice versa?
Actually, Iīve quit Battlescape because of pking is dead and might return to hardmode with the intention to PK, if the hardmode is implemented well.
(hoping and assuming that hardmode will bring a variety of PKing builds due to slow exp, instead of everyone being maxed, and that the economy will be more interesting to work with as supplies actually cost money just like back in the day)
Last edited by Drolbaars; 10-04-2017 at 02:24 PM.
Last edited by Palidino; 10-04-2017 at 09:26 PM.
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