1. Wilderness Slayer Tasks
- Add a slayer master at edgeville bridge that will give you monster tasks that are in the wilderness.
- Possible monsters :
Ents (drops all logs from normal-redwood), Skeletons, Green dragons, black knights, bandits, rogues, battle-mages,
magical axes, pirates, moss giants, hill giants, ice warriors, greater demons, fire giants and deadly red spiders.
These tasks would obtain more slayer points then a normal slayer task. Also all monsters in wilderness should
have a 1/100 dropchance for a looting bag and 1/1.000 for a rune pouch. When completed a task, you would also
get a certain amount of bloodmoney that fits the amount of monsters you killed that task.
2. Add a 69 Agility/Slayer requirement for the heavy ballista.
3. Add wilderness agility course (best agility XP and a certain cash reward for every lap completed).
4. Add willows/maples/oak tree's at certain locations in wilderness that give double XP when chopped.
5. When being gold member, the amount of coal used for smithing is halfed.
6. When being gold member, you got a 20% chance of recieving double logs/fish when doing the skill.
7. Make Marks of grace drop in inventory after every lap, 50% chance of double marks, 25% of triple marks.
8. Lower the price of the gracefull set. It doesn't really have any use at this point in game so shouldn't be
to hard to get.
9. Release runecrafting please, only 3 skills left since most completed battlescape ever!
With runecrafting/construction gracefull could have a meaning (running planks or running runes).
10 Add motherload mine (gem bag/coal bag implemented with reward golden nuggets).
Slayer Stuff
- Add Black Mask (I) to the vote shop
Some Slayer NPC's should require specific items to be attacks. This actually gives people a reason to get Slayer Mask.
- Earmuffs or Slayer helmet to attack Banshees
- Facemask or Slayer helmet to attack Smoke Devil/Thermonuclear Smoke Devil.
- Nose Peg or Slayer Helmet for Aberrant Spectres.
- Leaf Bladed Spear, Broad Bolts/Arrows or Slayer Dart to attack Kurasks/Turoth.
- Mirror Shield to attack Baselisks
- Rock Hammer to kill Gargoyles
- 1x Bag of Salt to finish of Rock Slug
This also means add the rewards like auto kill with bag of salt/rock hammer etc.
Hello, I've noticed that skilling is pretty much useless and money grabbing than anything else. I would like to suggest not making food or pots free, and adjust the prices for supples accordingly, if you don't want to remove them, put a good price tag on them, for the valuable and used a lot foods, and pots, etc, put a good price so that people who do actually skill to make or fish or cook, etc can sell them at cheaper rates to make some money, goes on fishing, mining, herblore, etc skills. Maybe removing the most valuable items and putting a price tag on the price guide and so on. Because unless you are hardcore on skilling, right now it's depressing to lose money doing so. That's why so many items hold little to no value, money is only gotten from pvm if you don't pk, there's a need for readjustment.
P.s. this wouldn't bring chaos like removing things completely, just price it, adjust it to a useful value.
Last edited by Picus; 10-28-2017 at 08:58 AM.
Please change the particles of wheat at Puro Poro. It REALLY hurts your eyes if you do it for 15+ mins.
Make the weekend pvp lottery be drawn on the sunday evening, until that time make it able to be entered. Since you can get up to 50 entries now it is kind of useless when you have a full sunday unable to get entries.
Make Hard mode combat exp 10x even after reaching 99. This way people can have combat goals after reaching all 99s.
Redwood logs cant currently be fletched into arrow shafts, please fix (should be 105 shafts per log)
Add ardougne rooftop agility
Double exp lamp to hard mode boss slayer shop
Drop rate boost to hard mode boss slayer shop
Ability to make black/red/purple slayer helm with boss slayer points
Add kalphite queen
Add imbued heart and eternal gem to global messages
Make demonic gorillas un-agro. It is close to impossible doing them efficiently when you have 5 on you at all times and theyre using different attacks
Add making a spirit shield to ozark for a fee.
Raise droprate of snapdragon seeds for hard modes
Add Dragon pickaxe to global messages
Add more phases to zulrah
Give players the ability to make Zamorak brews (Torstol and jangerberries)
Give more exp for skilling in wilderness
Add wilderness slayer dungeon (e.g a fremennik slayer dung with custom slayer monsters) with higher droprates, superior rates and exp rates
Add option to unlock corp as slayer task
Add tormented demons as slayer task
Add raids, noone cares about gargoyle boss
Add 3a box to boss slayer shop on hard mode.
Add elite void to boss slayer shop
Jesus christ...
tormented demons... demonic gorillas. You kill them on a Black Demon task already.
3a box would ruin the prices of 3a, keep them rare.
The reason he's adding gargoyle boss is because he wants to be the first one with it, promoting the server easier on Rune-Server and our ads on voting sites.
There's a spot where you can attack them in single combat.
Last edited by London; 10-30-2017 at 07:05 AM.
Potato potato
I’m talking avout 3a pieces on hard mode. There is currently 1 3a piece that i know of, which is mine. Boss slay shop has literally no content, it needs content.
Gargoyle boss is dead content by The time it’s out on jere. Pali is too slow. Raids would draw more players without a doubt.
God forbid making it so you dont have to lure 10 gorillas into spots to be able to kill one, instead of making The dungeoneering un-agro.
You can kill cerberus, sire, kraken, thermo boss on normal tasks too, Why not Add ot?
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