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  1. Offline
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    18
    4
    Dec 2016
    #
    Quote Originally Posted by London View Post
    He's basically saying that when he doesn't win fights it's within the code and pre-determined to make him lose- when it's based on RNG every hit.

    If two users have the exact same stats then there is no argument. If there was a significant different in hit ratio success rate in a fight with someone with lower defence and someone with 99 defence, then he may raise an eyebrow.

    The statements he has brought forth thus far has no indication of being a problem with the game's coding, rather, shows he's being a whiney bitch for staking his bank away.


    If username = "SYOPAPOTILAS"
    hitchance * 0.5




  2. Offline
    🇳🇴 🇱🇮🇫🇪
    2,176
    2045
    Oct 2016
    #
    Quote Originally Posted by Jessie J View Post
    If username = "SYOPAPOTILAS"
    hitchance * 0.5


    {
    if username = "SYOPAPOTILAS" then
    hitchance * 0.5
    }

    Noob



  3. Offline
    Administrator
    1,206
    957
    Dec 2016
    #
    Quote Originally Posted by London View Post
    {
    if username = "SYOPAPOTILAS" then
    hitchance * 0.5
    }

    Noob
    if (userName == "SYOPAPOTILAS") {
    hitChance *= 0.5;
    }

    Noob.


  4. Offline
    🇳🇴 🇱🇮🇫🇪
    2,176
    2045
    Oct 2016
    #
    Quote Originally Posted by Miika View Post
    if (userName == "SYOPAPOTILAS") {
    hitChance *= 0.5
    }

    Noob.
    {} acts as "then" ?



  5. Offline
    Administrator
    1,206
    957
    Dec 2016
    #
    Quote Originally Posted by London View Post
    {} acts as "then" ?


    Yeah, it means that
    if (blaa = blaa) {
    Do everything inside these brackets
    }

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