1. Offline
    Member
    76
    2812
    Oct 2016
    #
    Run rejuvenates too slow.


  2. Offline
    Senior Member
    97
    21
    Oct 2016
    #
    Quote Originally Posted by Wavey View Post
    Run rejuvenates too slow.
    There's no agility yet, so that may be why. Gives incentive to people to train it just for a decent run restoration, also stamina potions.


  3. Offline
    Donator
    228
    250
    Oct 2016
    #
    Just a repost, but you need to move these untradeables to the free item shop, there is no reason you should make anybody waste blood money trying to get them:

    - Defenders up to Rune
    - Ava's Accumulator
    - God Capes

    When you consider newer players would come to the game and have to fight vs people in vastly superior gear. It just wouldn't be fair.


    Bugs

    - If midway through combat you eat food and then re-attack that Player/NPC, your character will re-attack them 1 tick to early. (I tested this on RS against battlescape).

    - If you swap/activate/deactivate a prayer whilst teleporting/going down a ladder etc, the prayer isn't swapping/activating/deactivating.

    - If you have less than -65 Magic Attack Damage you should splash 100% of the time.

    - The Blood money shop needs Torags Equipment/Weapon & Guthans Equipment/Weapon added to it.

    - The Blood money shop needs Zamorakian Hasta added to it.

    - Exiting all the Dagannoth king doors is really buggy (it treats it like you're entering)

    - Prayer Flicking is 1 tick to early at the moment

    - If a player disconnects during combat they should be force logged out after 1 minute of time.

    - If you die, your items shouldn't appear to anybody else for 30 minutes (If you want to tone it down you can, but 1 min is to low atm).

    - If a player is AFK they should disconnect after 5 minutes of time regardless of being in combat or not

    - If you stand underneath any NPC & it Respawns on top of you, it doesn't try to pathfind to attack you. Instead it just stands still and doesn't attack anybody.

    - It feels like NPC stats aren't reseting when they die? Can you confirm?

    - Barrows sets are missing their full set effects:
    Code:
    • Ahrims - Successful Magic Attacks have a 25% chance of lowering the enemies strength by 5 levels [GFX OF EFFECT] (GFX ID = 400)
    • Torags - Successful Melee attacks have a 25% Chance of lowering the enemies run energy by 20% [GFX OF EFFECT] (GFX ID = 399)
    • Guthans - Attacks have a 25% Chance of healing the player for 100% of the damage dealt [GFX OF EFFECT] (GFX ID = 398)
    • Karils - Successful Attacks have a 25% change of lowering the enemies agility level by 20% [GFX OF EFFECT] (GFX ID = 401)
    • Veracs - Attackers have a 25% Chance of ignoring any Armour/Defence/Protection Prayers [GFX OF EFFECT]
    -----------------

    - Add Amulet of the Damned as a rare drop from the Barrows Chest (1/150)? When worn it gives bonus effects to full barrows equipment sets:
    Code:
    • Dharok the Wretched's equipment - Players wearing Dharok's set will have a 25% chance of recoiling 15% of the damage taken. This effect can stack with the Vengeance spell and a ring of recoil to recoil 100% of the damage taken.
    • Verac the Defiled's equipment - Players wearing Verac's set will have an additional +4 Prayer bonus (not counting the amulet's +3).
    • Torag the Corrupted's equipment - Players wearing Torag's set will have their Defence increased by 1% for every 1 health missing.
    • Guthan the Infested's equipment - Players wearing Guthan's set will be able to heal 10 hitpoints above their base Hitpoints level.
    • Karil the Tainted's equipment - Players wearing Karil's set will have a 25% chance of dealing two hitsplats. The second hitsplat will deal half the damage of the first hitsplat.
    • Ahrim the Blighted's equipment - Players wearing Ahrim's set will be able to autocast Ancient Magicks. In addition players will have a 25% chance of dealing a hit with 30% increased damage.
    Quote Originally Posted by palidino
    The Dagannoth Kings and GWD bosses will now drop items for two additional players, with the drop rates multiplied by 0.8 and 0.6 for the additional players (a 0.8% rate would be 0.6% for the second player, and 0.4% for the third player).
    - Needs to give 100% Drop rate loot too (Bones/Daganoth Hide/Feathers) in addition to the normal drop table loot etc etc

    - The Additional Drop System isn't working for Bandos & Armadyl

    - Can we have it so this will also give us kills towards our slayer tasks?


    ------------------

    GWD Stuff

    Just so it's all wrote down (I know you've probably done most of this):

    - Minions should respawn at the same time as gwd boss. Otherwise the minions don't respawn.
    - When the boss respawns he will also spawn any missing minions.
    - Boss Respawns every 1:36 (Or 1 min up to you).
    - Minions need to randomly swap agro between every player in the room instead of just attacking the same 1 person.
    - Sara GWD Boss agro swap needs to be changed to every 8 ticks instead of every 10 ticks.
    - Armadyl Bosses Confuse attack stops the minions attacking you
    - Zammy/Bandos boss should have the same agro swap system as saradomin boss.
    Last edited by Iloi5ia89; 10-16-2016 at 08:03 PM.


  4. Offline
    Senior Member
    97
    21
    Oct 2016
    #
    Quote Originally Posted by Palidino View Post
    I can't change the client behavior
    - If you drop an untradeable and leave it on the floor for four minutes, it will duplicate, however only one of the item can be interacted with, and will stay that way until you relog.

    Dropping six untradeables



    After four minutes, it shows there's two of them.





    I tested picking up three of the items and leaving the rest on the floor then relogging.





    I must remark that when you log back in, your untradeables will still be there, but after four minutes they will disappear normally.


  5. Offline
    Donator
    228
    250
    Oct 2016
    #
    Big Bug:

    - If you die with Multiple Emblems on you, it nulls your account (You get stuck in death animation, can't log out/move/do anything).


    -------------

    - When you receive a target, your target needs to also receive you as a target. Currently the game can set your target a random person as the target, whereas you should only possibly be able to get each other as a target.

    - You can interact with NPC's/Objects through walls.

    - Waterbirth dungeon needs to be multi combat.

    - Make it so players can sell items back to the Gear Shop for 75% of their buy price.

    - People are in clanchat but their minimap icon isn't turning purple.
    Last edited by Iloi5ia89; 10-17-2016 at 03:24 PM.


  6. Offline
    Senior Member
    97
    21
    Oct 2016
    #
    Quote Originally Posted by Jessie J View Post
    Big Bug:

    - If you die with Multiple Emblems on you, it nulls your account (You get stuck in death animation, can't log out/move/do anything).
    I actually died while having a single emblem, it's enough to trigger it.

    I can't believe I tested that even though I knew it had a good chance of happening.


  7. Offline
    Member
    33
    141
    Oct 2016
    #
    When you buy certain items in shop (with type: 400kk) you buy like 999m of them.


  8. Offline
    ∏ ∐ ∑ ╱╲╳¯
    451
    2679
    Sep 2016
    #
    Quote Originally Posted by SYOPAPOTILAS View Post
    When you buy certain items in shop (with type: 400kk) you buy like 999m of them.

    only works on coins and bm, but they won't be in the shop on release so it's not a problem. Still should be fixed, pali where you at lad.
    Last edited by M N M; 10-17-2016 at 11:17 AM.






  9. Offline
    Donator
    228
    250
    Oct 2016
    #
    Quote Originally Posted by M N M View Post
    only works on coins and bm, but they won't be in the shop on release so it's not a problem. Still should be fixed, pali where you at lad.
    Nope, it's working for everything just depends how many coins you have. Go buy 50kk of an item or 5kk, it'll buy the wrong amount.


  10. Offline
    Junior Member
    1
    1
    Oct 2016
    #
    Quote Originally Posted by Jessie J View Post
    Nope, it's working for everything just depends how many coins you have. Go buy 50kk of an item or 5kk, it'll buy the wrong amount.
    Is it wrong though? It's just reading k as 10^3. Stacking multiple Ks is just adding more 0s.

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