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    Iron Fist Your Bum
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    10 Year Veteran
    Quote Originally Posted by Jessie J View Post
    Where am I looking lol

    If you mean the 3 lines, the problem you'll face is barrows brothbers being placed in to low wilderness & players just teleporting on sight of other people
    Cyan blue text lol


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    Oct 2016
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    Quote Originally Posted by Palidino View Post
    Cyan blue text lol
    Oh im blind as fk lol

    Looks good, place the one above graveyard in the ruins since green dragons are meant to be between the two.

    Maybe make it that the ones in higher wild are more likely to give an item? Or were you planning to just have them give items 100% of the time?


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    Iron Fist Your Bum
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    Sep 2016
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    10 Year Veteran
    Quote Originally Posted by Jessie J View Post
    Oh im blind as fk lol

    Looks good, place the one above graveyard in the ruins since green dragons are meant to be between the two.

    Maybe make it that the ones in higher wild are more likely to give an item? Or were you planning to just have them give items 100% of the time?
    No clue about the drop rate yet but I'm going to have them all drop sinister keys and add the barrows chest to Edgeville


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    Quote Originally Posted by Palidino View Post
    No clue about the drop rate yet but I'm going to have them all drop sinister keys and add the barrows chest to Edgeville
    I like this idea

    --------------

    Few More

    - Flames of zamorak still isn't working "You do not have the correct weapon for this spell".
    - Add the Autocast Icon for Flames of Zamorak to Staff of the dead
    - Add the rest of the desert treasure combat spells (Burst/Rush spells)
    - Add the desert treasure teleport spells
    - Add bind/snare/entangle
    - Add the BH teleports

    - Trident of the seas isn't working
    - Trident Combat interface should be THIS ONE
    - Trident shouldn't work inside of the wilderness VS players.

    - Add the Void Staff & Void/Elite Void to the Blood Money Shop
    - Void Staff should be able to autocast Claws of Guthix

    - Add the Mourners Dungeon to the teleport wizard
    - Add Left click use burning page > Tome of fire
    Last edited by Iloi5ia89; 10-15-2016 at 03:32 PM.


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    Senior Member
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    Oct 2016
    #
    - Protect Item icon looks locked, but can still use the prayer.

    - Spells do not show how many runes do I have of X rune, but can still be casted if you have the runes.

    - Once you add a burnt page to the tome of fire, right-clicking it should display to "Remove page", since you can't add any more of them.

    - God spells do not have their secondary effects on players:

    If a Saradomin Strike lands a hit, it drains one prayer point.
    If a Flame of Zamorak lands a hit, it decreases 5% of the player's Magic, non-stackable.
    If a Claw of Guthix lands a hit, it decreases 5% of the player's Defence, non-stackable as well.

    - Add Charge spell, charge only works if you're using the correspondent god cape and its spell, for example: saradomin cape + zamorak staff = flames of zamorak will still hit 20 instead of 30 until the correct cape is worn.

    - Staff of the dead cannot autocast flames of zamorak.

    - Remove regular coin drops from monsters, keep only the 60k+ ones.

    - Curry can't be eaten.

    - Abyssal dagger special attack animation is a little glitchy.
    Last edited by Bally; 10-15-2016 at 06:52 PM.

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