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    Quote Originally Posted by Palidino View Post
    Thanks for the suggestions and reports, but one thing:


    They're nearly identical in stats, with a maybe 2-3 difference in max hit
    That actually explains quite a lot, sorry, I should have checked that out before. Regardless, for some reason I seem to hit way more often with the dagger than the whip.

    New items:

    • Barraging does not work in multi combat areas.
    • You can actually activate enchanted bolt effects without a crossbow, you can do so by wearing them (dragon bolts for example) and using another ranged weapon such as knives, darts or obby rings, the animation of the bolt effect still happens, wheter it does the exact same effect I am not entirely sure, at least for ruby bolts it still took 10% of my max HP.
    • Player untradeables do not dissapppear in Wildy, they are shown in map regardless of how much time passed since their death.
    • Random DCs, crossing the wildy line or even drinking pots can trigger it.
    • Chinchompas are missing from the shops.


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    Iron Fist Your Bum
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    10 Year Veteran
    Quote Originally Posted by Bally View Post
    That actually explains quite a lot, sorry, I should have checked that out before. Regardless, for some reason I seem to hit way more often with the dagger than the whip.

    New items:

    • Barraging does not work in multi combat areas.
    • You can actually activate enchanted bolt effects without a crossbow, you can do so by wearing them (dragon bolts for example) and using another ranged weapon such as knives, darts or obby rings, the animation of the bolt effect still happens, wheter it does the exact same effect I am not entirely sure, at least for ruby bolts it still took 10% of my max HP.
    • Player untradeables do not dissapppear in Wildy, they are shown in map regardless of how much time passed since their death.
    • Random DCs, crossing the wildy line or even drinking pots can trigger it.
    • Chinchompas are missing from the shops.

    • Player untradeables do not dissapppear in Wildy, they are shown in map regardless of how much time passed since their death.

    Is there anything you could tell me to reproduce this? I dropped until untradables from level 5 wild down to 1, went to edgeville bank, and dropped a torso next to me. I waited for it to disappear, and after checked the wilderness and didn't see any of my untradables.

    • Random DCs, crossing the wildy line or even drinking pots can trigger it.

    ​Has anyone else experienced this?


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    Quote Originally Posted by Palidino View Post
    • Player untradeables do not dissapppear in Wildy, they are shown in map regardless of how much time passed since their death.

    Is there anything you could tell me to reproduce this? I dropped until untradables from level 5 wild down to 1, went to edgeville bank, and dropped a torso next to me. I waited for it to disappear, and after checked the wilderness and didn't see any of my untradables.


    • Random DCs, crossing the wildy line or even drinking pots can trigger it.

    ​Has anyone else experienced this?

    seen cape drink a pot and dced right b4 he entered wild to fight me dhing

    he said it kicked him


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    Zombies Supporter!
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    Quote Originally Posted by staker aaron View Post
    seen cape drink a pot and dced right b4 he entered wild to fight me dhing

    he said it kicked him

    I sipped a Super restore when i first got on and it kicked me. Didn't happened after that.





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    Quote Originally Posted by Palidino View Post
    • Player untradeables do not dissapppear in Wildy, they are shown in map regardless of how much time passed since their death.

    Is there anything you could tell me to reproduce this? I dropped until untradables from level 5 wild down to 1, went to edgeville bank, and dropped a torso next to me. I waited for it to disappear, and after checked the wilderness and didn't see any of my untradables.

    • Random DCs, crossing the wildy line or even drinking pots can trigger it.

    ​Has anyone else experienced this?
    Some items show that they're on the ground but they already went away you cannot pick them up. It's like the 742 when you use second room at godwars and all the items just stay there.
    I only dced 1 time, more like a kick. Not sure what triggered it.






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    Iron Fist Your Bum
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    sdfdgdfhgasdfgxvxcxcdfgdfg


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    Quote Originally Posted by M N M View Post
    Some items show that they're on the ground but they already went away you cannot pick them up. It's like the 742 when you use second room at godwars and all the items just stay there.
    I only dced 1 time, more like a kick. Not sure what triggered it.
    Is it only untradable items or any?


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    Quote Originally Posted by Palidino View Post
    Is it only untradable items or any?
    By the looks of it ya, there was an empty blowpipe as well idk if thats untradeable, if it is then most likely all items but i'm pretty sure just untradeables






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    Oct 2016
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    Quote Originally Posted by Palidino View Post
    • Player untradeables do not dissapppear in Wildy, they are shown in map regardless of how much time passed since their death.

    Is there anything you could tell me to reproduce this? I dropped until untradables from level 5 wild down to 1, went to edgeville bank, and dropped a torso next to me. I waited for it to disappear, and after checked the wilderness and didn't see any of my untradables.

    • Random DCs, crossing the wildy line or even drinking pots can trigger it.

    ​Has anyone else experienced this?
    You could sorta reproduce it by dying in the wild, it is not the fact you can still see your items, but about the rest of the players still be able to see what untradeables you dropped, probably items you did not pick up.

    And yes, other people had similar issues, as Aaron said.

    I'd love to add, I did some tests on prayer draining and it isn't working that well, based on the following results:

    Prayer Bonus - Drain time from 99

    +0 prayer - 1m38s
    +15 prayer - 1m40s
    +30 prayer - 3m17s
    +42 prayer - 3m18s

    I can safely assume what you mentioned earlier about "prayer drains are working" does in fact work to a certain point, every 15 prayer bonus cuts prayer drain by 50%, therefore each point slows down prayer drain by 3.33%, which doesn't seem to be the case here.
    Last edited by Bally; 10-11-2016 at 06:25 PM.


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    Iron Fist Your Bum
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    Quote Originally Posted by Bally View Post
    You could sorta reproduce it by dying in the wild, it is not the fact you can still see your items, but about the rest of the players still be able to see what untradeables you dropped, probably items you did not pick up.

    And yes, other people had similar issues, as Aaron said.

    I'd love to add, I did some tests on prayer draining and it isn't working that well, based on the following results:

    Prayer Bonus - Drain time from 99

    +0 prayer - 1m38s
    +15 prayer - 1m40s
    +30 prayer - 3m17s
    +42 prayer - 3m18s

    I can safely assume what you mentioned earlier about "prayer drains are working" does in fact work to a certain point, every 15 prayer bonus cuts prayer drain by 50%, therefore each point slows down prayer drain by 3.33%, which doesn't seem to be the case here.
    I changed it slightly and maxed out my drain rate.
    0 prayer: 1 minute 17 seconds
    16 prayer: 2 minutes
    Does that sound more correct?

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