Hybrid View

Previous Post Previous Post   Next Post Next Post

  1. Offline
    Junior Member
    10
    172
    Dec 2016
    #
    If you could only get sharks through skilling the wilderness would be completely dead, may as well just delete it at that point. But I agree some things do need to be changed in relation to the economy and content. I've played for just under a month and there's nothing to do anymore.


  2. Offline
    Junior Member
    5
    110
    Jan 2017
    #
    Some good points in your post. There needs to be a balance in the server in terms of being able to PK relatively quickly, but also having incentives for people to grind things out for a sense of achievement. Currently, the economy has a large surplus of items coming in from boss drops. This is reflected in the massive price drops in popular items. I think the best way to tackle the issue is to remove coin drops, remove additional player drops from bosses, reset the economy, create more cash sinks in the form of degradable armour and weapons/, skills that require items, other incentives (alternate spawns/alternate teleports that allow access to restricted areas etc.) and so on. Combat exp should not be changed as there's no point in doing so. Boss pets, new bosses, new mini games, and things like achievement diaries could add new aspects to the game that would keep it fresh.

    Wrote this on my phone so it might be half-assed. Will post more later.

Closed Thread
Results 1 to 10 of 11