Blood Money Changes
- Ironman modes can now obtain blood money from emblems and have had items added to the shop.
- Blighted rune sacks have been added to the shop.
- Blighted food and potions have been added to the shop.
- Blood money will no longer be obtained directly from kill task monsters, only from exchanging emblems.
Bounty Hunter Target Changes
- The bounty teleport unlock has been added for 250K blood money.
- The PJ timer is now doubled when fighting your target.
- Targets work like Revenant Caves singles+ everywhere in the wild.
- The delay before you can skip your target has been raised from 1 to 2 minutes unless you're in 1-5 wild.
- Target kills can't be re-assigned until 30 minutes have passed unless you're both in 1-10 wild.
Wild Changes
- Revenant Caves now work like OSRS where it's singles+. This means that other players can knock you off combat with a monster, but only one player can attack you.
- Cursed monsters and demonic gorillas have been moved into the Revenant Caves where normal monsters used to be located.
- Ankous have been re-added to their normal wild location.
- Fixed not getting wild task XP if your combat level is below 100.
- Fixed entering the Ferox Enclave while carrying bloody keys.
Bloody/Bloodier Key Changes
- Bloody keys have been given a 50% chance of giving a barrows item.
- Bloodier keys have been given a 25% chance of giving a barrows item.
- Ironman modes now receive loot closer to normal mode from both keys.
Other Changes
- Barrows drop rates have been given a small boost.
- Creepy Crawly points have been slightly re-buffed.
- The brimstone ring effect of a 1/4 chance to reduce defence by 10% for the hit, if a magic attack, has been added.
- Added XP locking options for hitpoints.
- Crystal key shop prices have been tweaked.
- Custom tournament wins will no longer count toward the ingame hiscores.
- Fixed the quest/viewing orb teleport locations.
- Fixed the protect value of orb attached nightmare staves.
- Fixed eating edible seaweed.
- Fixed the shayzien helm not covering your whole head.
- Fixed the antifire potion providing too much protection without a dragonfire shield.
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