I really enjoy wilderness slayer. Has been the highlight of playing this game. But I have some suggestions that might make it more worthwhile for some players to do.

1. Your blood money per a kill should scale based on tier of emblem you're carrying. Most people just bring a tier 1 until last kill, then go to bank, and bring their higher tiered emblem. Why not just up the reward for bringing higher tiered emblems? More risk, more reward.

2. Make all tooth and loop halves drop in wildy a noted item, and increase drop rate of them in wilderness.

3. Larrans key drop + chest (could be in the works since its brand new to osrs still, idk)

4. I've noticed some NPC's are dropping tier 5 emblems, could we get more clarification on drop rates of this? Also, are you able to get any tier, or just 5s and 1s? I believe it would be nice to have a chance at any of them based on your risk.


That's all I could really think of. If anyone has anymore, i'm more than happy to add it to my list.