Quote Originally Posted by Skittle View Post
Wasn't gunna bother commenting but here we are. The servers Trick mentioned I've never heard of in my life, left the RSPS scene a couple years back after OSRS was released, they all started to die out. But from my previous 10+ years of being around the RSPS community I would estimate on average spawn servers die much much quicker than eco servers, spawn servers are complete shite and garbage of all PS's. People think they want spawn servers because it's easy, you just log in set your stats spawn your shit and go PK, no. If I wanted to just PK I'd go to OSRS. The grind for combat stats isn't even long on here, and PKing has value when you kill someone with items you don't have rather than being able to spawn 90% of them which would just make any kill boring and worthless. I've only been on here a couple days and whilst there are plenty of problems or things that could do with changing, it's still a decent server I don't understand why it's pop would be so bad, not blaming Trick I don't know the guy, but somethings not right.

tl;dr: Spawn servers are shit quick example: Long time ago server called Fire-PK daily average 150-300 players online always top 10 runelocus, one day he's like nah the people definitely want a spawn server! resets the eco server, loses 70% of the playerbase, make spawn server: barely 50 players online. Dead for the last 4 years. People don't want spawn servers, not people that play continuously and the ones that are do are already on one.
1. the servers he stated were relatively big back then.
2. spawn servers will NOT die, if the game is coded properly. If there is a lack of updates (like most pk servers), or the server is just trash in general, then yes, it will die.
3. The example u stated is irrelevant. Battlescape is already dead and he's trying to revive it again by launching a pk server. I'm not saying this is the correct way to counter the lack of players, but I do know that current bs will remain dead and won't reach 150+ again.